![]() ![]() But it's DirectX that makes it possible for a 3D rendered game to be played in the Windows OS without having to be "in" a window like, say, Excel 2003. ![]() While the operating system's principal graphics library since version 3.0 has been the Graphics Device Interface (GDI), its handles on memory are tied to window identities and locations. But for several months, journalists were given heads-up notices that there would be several tiers of Windows performance - at one point, as many as five - and that the highest tier, described as a kind of desktop nirvana, would be facilitated by the 3D rendering technology being called DirectX 10.ÄirectX is a series of graphics libraries that enable Windows programs to "write" graphics data directly to screen elements, rather than to ordinary windows. That was a pretty tall order, and we expected Microsoft to scale back from that goal somewhat. Early in the history of Windows Vista's promotional campaign, before the first public betas, Microsoft's plan was to create a desktop environment unlike any other, replete with such features as 3D rendered icons and buttons, and windows that zoomed into and off the workspace as though they occupied the space in front of the user's face.
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